Shades
Elrich, Noble, Spirit

4
2"
4
2
Upgrade for Sweeping cut
Damage types: Magical
| Damage dealt | Follow up? | |
|---|---|---|
| High guard | 0 | No |
| Falling swing | 2 | No |
| Sweeping cut | 1 | No |
| Thrust | 2 | No |
| Low guard | 0 | No |
| Rising attack | 2 | No |
End Step: Deal 2 Magical Dmg to all models within 2" that did not participate in this round of melee. This does not count as Melee Dmg. Then all models within 2" are moved 2" directly away.
Reduce all Dmg suffered by -1.
This character may not enter play via Reanimate.
Increase all Melee Dmg dealt by +3. Melee Dmg caused by this character counts as Magical instead of the listed Dmg type.
This action may only be used whilst this model is active and may not be removed from this card by any abilities. This model suffers 2 wounds. Then, if this character wasn't slain, it may immediately take an action available to it costing (1) or (2) energy without spending energy.
Once per turn
This character suffers an amount of wounds equal to the number of wounds it has currently suffered.
Target suffers X+1 Magical Dmg or X+2 Magical damage if the target is not at full health.