The Revenant

Dominion, Leshavult

Human, Noble, Spirit

The Revenant

Melee

3

Range

1"

Arcane

4

Evade

0

Health

Signature Move

Destiny Fulfilled

Upgrade for Thrust

Damage types: Piercing

Damage dealtFollow up?
High guard1No
Falling swing3No
Sweeping cutNo
Thrust4No
Low guard2No
Rising attack3No

End Step: If the enemy is slain, this character is Removed from Play.

Passive Abilities

Seen It All Before

If this character is attacker or defender in a round of melee, before each player selects their combat card, your opponent must reveal their hand.

Undying

Each time this character would be slain, instead restore all wounds. Then, if this character was in possession of any Moonstones, it drops one of them as if it were slain.

Active Abilities

Visions of the Future

8" Range

2 Energy

Once per turn

Target other friendly character immediately suffers one Catastrophe printed on their card. If it requires a target, you may choose any target that meets the ability’s requirements.

Arcane Abilities

Eternal Chill

6" Range

2 Energy

X

Target suffers X Magical Dmg and gains [Slow: This model's Jog actions are limited to 2"], until end of turn.

Catastrophe

This character restores 1 wound. The target restores 2 wounds.