Gertrude, the Faerie Hunter
Commonwealth
Human, Mercenary

Melee
4
Range
1"
Arcane
5
Evade
0
Health
Signature Move
Spin-Kick
Upgrade for Sweeping cut
Damage types: Impact
| Opposing move | Damage dealt | Follow up? |
|---|---|---|
| High guard | 1 | No |
| Falling swing | 2 | No |
| Sweeping cut | 1 | No |
| Thrust | 2 | No |
| Low guard | 0 | No |
| Rising attack | 1 | No |
End Step: Move the enemy model 1". You may immediately play the Reload ability even if engaged, and without spending energy.
Passive Abilities
Protection Charm
Reduce Magical Dmg suffered by -1.
Active Abilities
Reload [Blunderbuss]
The named ability can be used again. This ability cannot be used while the model is engaged.
Hunting Party
Once per turn
Target enemy that has activated this turn must discard half of its remaining energy rounded up. Then friendly Humans and Fauns gain +1 Arcane and +2 Melee Stat when targetting that enemy with actions until end of turn.
Natural Order
Once per turn
All models within the pulse suffer 1 WD for each energy token they have over 3.
Arcane Abilities
Blunderbuss
Once per game
XorX: Target suffers X Impact Dmg.
Catastrophe: This model suffers 2 wounds.