ShabbaroOn
Dominion
Goblin, Wizard

Melee
1
Range
1"
Arcane
7
Evade
-1
Health
Signature Move
Fuddlemuddle
Upgrade for High guard
| Opposing move | Damage dealt | Follow up? |
|---|---|---|
| High guard | No | |
| Falling swing | No | |
| Sweeping cut | No | |
| Thrust | No | |
| Low guard | No | |
| Rising attack | No |
End Step: If this model was the defender and was not slain, restore all wounds and energy and place it within 8" of its current location.
Passive Abilities
Weakling
Reduce all Melee Dmg this character deals by -1. Harvest actions cost this model +1 energy.
Active Abilities
None
Arcane Abilities
Goblin Mischief
Once per turn
Deal an Arcane Card to each Goblin within the Pulse. They receive the following effects, then shuffle the cards back into the Arcane Deck.
X: Gain +X energy.
X: Gain +1 energy.
Catastrophe: Suffer 2 wounds.
Transconbobulate
3or3: Restore all wounds and energy of target Goblin, then place it within 8" of this model.
Catastrophe: This character suffers 4 wounds.
Goblin Luck
3,3or3: Target enemy or Goblin immediately suffers one Catastrophe printed on their card. If it requires a target, you may choose any target that meets the ability’s requirements.
Catastrophe: This character suffers 3 wounds.