Quack
Commonwealth
Cleric, Human, Wizard

Melee
2
Range
1"
Arcane
5
Evade
0
Health
Signature Move
Gone in a puff...
Upgrade for Low guard
| Opposing move | Damage dealt | Follow up? |
|---|---|---|
| High guard | No | |
| Falling swing | No | |
| Sweeping cut | No | |
| Thrust | No | |
| Low guard | No | |
| Rising attack | No |
End Step: The enemy model has -2 Melee stay for the remainder of the turn. This model may move 4".
Passive Abilities
Premonition
If an enemy character declares this model as a target of an action, you may interrupt the action to make a reaction step by discarding one energy. If you do, the enemy must complete the action if possible and may not choose a new target.
Weakling
Reduce all Melee Dmg this character deals by -1. Harvest actions cost this model +1 energy.
Active Abilities
Foresight
Once per turn
Target Human gains +2 Arcane Stat until end of turn.
Arcane Abilities
Blinding Powder
X: Reduce target’s Melee and Arcane stats by 2X until the end of turn.
Catastrophe: This model loses all energy.
Healing
X: Target restores X+1 wounds.
Catastrophe: This model suffers 2 wounds.