Teetoe

Dominion

Faerie

Teetoe

Melee

4

Range

1"

Arcane

5

Evade

-2

Health

Signature Move

Can’t Hit Me!

Upgrade for High guard

Damage dealtFollow up?
High guardNo
Falling swingNo
Sweeping cutNo
ThrustNo
Low guardNo
Rising attackNo

Your opponent’s attack deals ∅ damage to you this round.

Passive Abilities

Weakling

Reduce all Melee Dmg this character deals by -1. Harvest actions cost this model +1 energy.

Arcane Reflection

If an enemy player targets this model with a Arcane Ability, after energy is spent but before Arcane Cards are drawn, you may discard 3 energy to reverse the caster and target (i.e. you play their Arcane Ability targeting them).

Enchanted Dagger

All Melee Dmg generated by this model count as Magical instead of the listed Dmg type.

Active Abilities

Vigour

1 Energy

This character restores 1 wound.

Misdirection

6" Range

4 Energy

Move target enemy model 3".

Arcane Abilities

None