Dominion, Leshavult
Troll, Wizard

2
3"
4
2
Upgrade for Thrust
| Damage dealt | Follow up? | |
|---|---|---|
| High guard | ∅ | No |
| Falling swing | ∅ | No |
| Sweeping cut | ∅ | No |
| Thrust | ∅ | No |
| Low guard | ∅ | No |
| Rising attack | ∅ | No |
End Step: Move the enemy model 1" directly away from this model.
At the start of the Replenish Step this model gains +1 energy if there are no other models within 3".
If this character deals Piercing or Impact Melee Dmg, increase the Dmg dealt by +1.
At the start of the Replenish Step this model recovers 2 wounds.
None
Target restores X+1 wounds.
This model suffers 2 wounds.
Once per turn
The target suffers 2 wounds and loses 1 energy.
Target Troll gains [Tough as Old Boots: At the start of the Replenish Step this model recovers 2 wounds.], until end of game.
Target suffers X wounds, then gains +1 energy.
Target restores 3X-1 wounds.