Klaus

Leshavult

Cultist, Faun

Klaus

Melee

3

Range

2"

Arcane

0

Evade

0

Health

Signature Move

Flail Around Madly

Upgrade for Sweeping cut

Damage types: Impact

Damage dealtFollow up?
High guard0No
Falling swing2No
Sweeping cut1No
Thrust2No
Low guard1No
Rising attack1Yes

End Step: This character suffers 1 Impact Dmg. This does not count as Melee Dmg.

Passive Abilities

Egged-On

This character gains +1 Melee Stat for each other friendly Cultist within 6".

Kinship [Raegan, Leshavult Priestess]

If the friendly named character is within 6" during the Replenish Step, this character gains [Protection: The first time this character would suffer Dmg each turn, reduce that Dmg to ∅], until end of turn.

Tubthumping

The first time this game this character is reduced to 0 health boxes remaining, flip an Arcane Card. If the result is a Catastrophe, then this character is slain, otherwise it remains in play with X health boxes remaining, where X is the value on the flipped card.

Flail

If this character deals Slicing or Piercing Melee Dmg, reduce the Dmg dealt to ∅. If this character deals Impact Melee Dmg increase the Dmg dealt by +2. If this character plays a High Guard or Low Guard during Melee then it suffers 2 wounds during the End Step.

Active Abilities

Hold my Beer

4" Pulse

4 Energy

All characters within the Pulse suffer 1 Catastrophe printed on their card. The Klaus player chooses the catastrophe if a character has several, the targets if required and the order in which all effects occur.

Arcane Abilities

None