Dominion, Shades
Pirate, Spirit

3
2"
3
-1
Upgrade for Thrust
Damage types: Impact
| Damage dealt | Follow up? | |
|---|---|---|
| High guard | 0 | No |
| Falling swing | 1 | No |
| Sweeping cut | 0 | No |
| Thrust | 1 | No |
| Low guard | 0 | No |
| Rising attack | 1 | No |
This attack can damage models outside this character's Melee Range and deals +1 Dmg for each other friendly Pirate with the Reload [...] ability within 4".
If you faction is Shadess, when this model is deployed, place a 50mm Water Feature within 6" and LoS on open ground. If your faction is Dominion, when a friendly Pirate within 6" Jogs it may ignore the effects of Slow (and Slow Carry). Once per turn.
If this model deals Slicing Melee Dmg, increase the Dmg dealt by +1.
The named ability can be used again. This ability cannot be used while this model is engaged.
Once per turn
Target without The Black Spot gains [The Black Spot: Enemy Pirates gain +1 Arcane Stat when targeting this character with an action. This character suffers 1 wound during the Discard Step], until end of game. Then other enemies with The Black Spot lost it.
Once per game
Target suffers X+1 Impact Dmg.
This character suffers 3 wounds.