Seasick Stu
Dominion
Goblin, Pirate

Melee
2
Range
3"
Arcane
4
Evade
-1
Health
Signature Move
It’s a big’un!
Upgrade for Thrust
Damage types: Piercing
| Opposing move | Damage dealt | Follow up? |
|---|---|---|
| High guard | 0 | No |
| Falling swing | 3 | No |
| Sweeping cut | No | |
| Thrust | 3 | No |
| Low guard | 1 | No |
| Rising attack | 2 | No |
End Step: If the enemy suffered 1 or more wounds during this round of Melee, it cannot take a Jog action until end of turn.
Passive Abilities
Harpoon
If this character deals Impact or Slicing Melee Dmg, reduce the Dmg dealt by -1. If this character deals Piercing Melee Dmg, increase the Dmg dealt by +1.
Active Abilities
Bawdy Jokes
Once per turn
All Goblins within the pulse are moved 1" directly towards this model. Then, all other Goblins within 1" gain +1 energy.
Arcane Abilities
Seasick
X: Target loses X energy.
Catastrophe: This model suffers 2 wounds and loses all energy.
Rough Tides
X: Move other target model X" directly away.
Catastrophe: This model suffers 1 wound and loses all energy.