Boom Boom Mc Boom

Dominion

Goblin

Boom Boom Mc Boom

Melee

3

Range

1"

Arcane

4

Evade

-2

Health

Signature Move

Now you see me...

Upgrade for Low guard

Damage dealtFollow up?
High guardNo
Falling swingNo
Sweeping cutNo
ThrustNo
Low guardNo
Rising attackNo

End Step: Place this model anywhere within 6".

Passive Abilities

None

Active Abilities

Reload [Blunderbuss]

2 Energy

The named ability can be used again. This ability cannot be used while this model is engaged.

Suckerpunch

8" Range

2 Energy

Target Goblin’s next Melee Attack this turn deals +2 Dmg.

Arcane Abilities

Blunderbuss

4" Range

1 Energy

Once per game

XX

Target suffers X Impact Dmg.

Catastrophe

This model suffers 2 wounds.

You’ll never get this! Nah-na-na-na!

10" Range

2 Energy

X

Move target enemy model 2X" directly towards this model.

Catastrophe

Target model is moved by your opponent 4".