Shades
Spirit

2
1"
3
-1
Upgrade for High guard
| Damage dealt | Follow up? | |
|---|---|---|
| High guard | ∅ | No |
| Falling swing | ∅ | No |
| Sweeping cut | ∅ | No |
| Thrust | ∅ | No |
| Low guard | ∅ | No |
| Rising attack | ∅ | No |
End Step: Move the enemy 2" directly away. If the enemy is in possession of at least one Moonstone, it loses possession of one Moonstone before moving. Place it in base contact with the enemy at depth '1'.
When this character activates it may discard 1 energy. If it does, this character cannot take Harvest actions but reduces all non-Magical Dmg dealt and suffered to ∅ and may move freely over models and terrain during Jog actions, provided bases do not overlap at the end of the movement, until end of turn.
Friendly Spirits within 8" have a resist hand of +2 cards when targeted by an enemy Arcane Ability.
Friendly Spirits within 8" gain [Blink: When making a Step action, this model may be placed within 1" of itself instead of moving 1". Once per turn].
None
Place a friendly slain model in base contact with this model. Restore half its health rounding up. It has no energy but may activate this turn.
This model suffers 4 wounds.
If at least one friendly model was slain this turn resolve this attack with +2 Arcane Stat.
This model suffers 2 wounds.
Target gains [Horrified: During the Discard Step, this character suffers 2 wounds.], until this character is slain.