Gotchgut
Commonwealth, Dominion
Giant, Mercenary

Melee
3
Range
2"
Arcane
0
Evade
+2
Health
Signature Move
Kick to the Guts
Upgrade for Rising attack
Damage types: Impact
| Opposing move | Damage dealt | Follow up? |
|---|---|---|
| High guard | 0 | No |
| Falling swing | 1 | No |
| Sweeping cut | 1 | No |
| Thrust | No | |
| Low guard | No | |
| Rising attack | 1 | No |
End Step: If the enemy suffered 1 or more wounds during this round of Melee, then it loses 1 energy and is moved 1" directly away from this model.
Passive Abilities
Brute Strength
Increase all Melee Dmg dealt by +2.
Bodyguard
Once per turn
If a friendly Noble within 4" and LoS suffers Dmg, you may have this character suffer all that Dmg instead.
Ramshackle Armour
Reduce all non-Magical Dmg suffered by -1.
Active Abilities
Ooga-booga!
Move target enemy Goblin 2" directly away.
Arcane Abilities
None