Iris & Hellebore

Dominion

Faerie, Noble

Iris & Hellebore

Melee

5

Range

1"

Arcane

0

Evade

-1

Health

Signature Move

From Below & Above

Upgrade for Rising attack

Damage types: Piercing, Slicing

Damage dealtFollow up?
High guard2No
Falling swing1No
Sweeping cut2No
Thrust2No
Low guard0No
Rising attack1No

After upgrading to this signature, this character may place down any Falling Swing melee cards from their melee hand treating them as Critical Hits. (Resolve those cards as exact copies of this signature.).

End Step: This model may move 1".

Passive Abilities

Storm of Fae Blades

If this character deals Slicing or Piercing Melee Dmg, increase the Dmg dealt by +2.

Dance in Concert

When another friendly Faerie within 6" makes a Reaction Step whilst engaged by an enemy model, this character may spend the energy instead of the Faerie performing the Reaction Step.

Perfect Form

Once per game

After a friendly Faerie within 6" reveals a Melee Card, it may discard 1 energy then swap the revealed card with a Melee Card in hand.

Weakling

Reduce all Melee Dmg this character deals by -1. Harvest actions cost this model +1 energy.

Active Abilities

Perplex

6" Range

3 Energy

Target loses 1 energy. Then another friendly Faerie within 6" of the target gains that much energy.

Arcane Abilities

None