Jobie
Dominion, Shades
Goblin, Rogue

Melee
2
Range
1"
Arcane
3
Evade
-1
Health
Signature Move
Play Dead
Upgrade for Low guard
| Opposing move | Damage dealt | Follow up? |
|---|---|---|
| High guard | No | |
| Falling swing | No | |
| Sweeping cut | No | |
| Thrust | No | |
| Low guard | No | |
| Rising attack | No |
End Step: Enemy characters cannot target this model with actions until this model next performs an action or the end of the turn, whichever comes first.
Passive Abilities
The Bright Side of Death
Immediately after models have been deployed but before turn 1 begins, friendly characters with Reanimate gain [Reanimate Jobie (0): Place a friendly slain Jobie in base contact with this model. Restore all it's health. It gains +2 energy. It may activate this turn. A friendly Jobie may only enter play via Reanimate Jobie once per turn], until end of game.
Active Abilities
A Cunning Plan
This model may place one Moonstone it is in possession of, within 2" of itself at depth value of ‘1’. Then it is immediately slain.
That's Mine, This is Mine
This model gains possession of one Moonstone it is in base contact with, regardless of its depth value or enemy engagements.
Arcane Abilities
Second Hand Pistol
X: Target other model and this character suffer X Impact Dmg.
Catastrophe: This character is slain, then the target loses possession of one Moonstone they are carrying. Place it in base contact with the target at depth value of ‘1’.