Gump

Leshavult

Spirit, Treefolk

Gump

Melee

3

Range

2"

Arcane

4

Evade

2

Health

Signature Move

Rooted

Upgrade for Low guard

Damage dealtFollow up?
High guardNo
Falling swingNo
Sweeping cutNo
ThrustNo
Low guardNo
Rising attackYes

This model cannot be move of be moved and has its Melee Range increased to 3" until end of the current activation.

End Step: If this character was not slain then it restores 1 wound.

Passive Abilities

Woodfoot

This character may jog over Wooded Patches.

Ponderous

This character cannot take Reaction Steps.

Knotted Branches

If this character deals Impact Melee Dmg, increase the Dmg dealt by +2.

Bark Skin

If this character suffers Piercing or Slicing Dmg, reduce the Dmg suffered by -1.

Forest

Once per turn

After this character suffers Dmg, it may restore 1 wound for each Wooded Patch within 4".

Active Abilities

None

Arcane Abilities

Call of the Woods

8" Range

2 Energy

Catastrophe

This model cannot move or be moved and has its melee range increased to 3" until end of turn.

X

Move target enemy X+2" directly towards any friendly Treefolk. Then target suffers 1 wound for each Wooded Patch within 4" of it.