Shades
Merfolk, Spirit

3
1"
4
-1
Upgrade for Sweeping cut
Damage types: Slicing
| Damage dealt | Follow up? | |
|---|---|---|
| High guard | ∅ | No |
| Falling swing | 3 | No |
| Sweeping cut | 2 | No |
| Thrust | 2 | No |
| Low guard | ∅ | No |
| Rising attack | 3 | No |
When this model is deployed or enters play, you may place a new friendly Aquatic Psychopomp in base contact. If deployed, this must be in the deployment zone as normal. This cannot bring a character into play if it is already in play.
This model's Jog actions are limited to 2" but may be made freely over Water Features.
Once per turn
Place this model within target Water Feature. This ability may only be used if this model is within a Water Feature.
Place a 50mm Diameter Water Feature within 3X" and LoS on open ground. This remains in place until end of game. A maximum of 3 Water Features may be placed by this troupe, if a fourth is placed you must choose and remove a Water Feature you created earlier this game.
This model suffers 2 wounds.
The resisting player may move this model 2".
Move target X+2" directly towards this model. Then, if the target is within 4" of a Water Feature it suffers 4 Magical Dmg.