Dominion
Faerie, Rogue

4
1"
4
-2
Upgrade for Thrust
Damage types: Impact
| Damage dealt | Follow up? | |
|---|---|---|
| High guard | 0 | No |
| Falling swing | 2 | No |
| Sweeping cut | ∅ | No |
| Thrust | 1 | No |
| Low guard | 1 | No |
| Rising attack | 1 | No |
Damage from this attack cannot be reduced by enemy passive abilities.
End Step: If the enemy suffered 1 or more wounds during this round of melee, then this character gains +1 Melee Stat until end of game.
During a round of melee with an enemy that has Evade Stat +1 or higher, this character ignores Weakling, deals +X Melee Dmg and reduces all Melee Dmg suffered by -X, where X is the Evade Stat of the enemy.
Whilst this model is in play, the first time each enemy gains Weakling in a turn, they lose 1 energy.
Reduce all Melee Dmg this character deals by -1. Harvest actions cost this model +1 energy.
Whenever a friendly Faerie within 6" bluffs successfully, you may reveal the card and this character gains 2 energy and restores all wounds.
None
Once per turn
This attack is not modified by Evade Stat.
Target gains Weakling until end of turn.
Target with Weakling or Feeble loses all energy and gains +X Evade Stat until end of turn.
This character suffers 2 wounds.