Dentia
Dominion
Faerie, Rogue

Melee
4
Range
1"
Arcane
4
Evade
-2
Health
Signature Move
Extraction
Upgrade for Thrust
Damage types: Impact
| Opposing move | Damage dealt | Follow up? |
|---|---|---|
| High guard | 0 | No |
| Falling swing | 2 | No |
| Sweeping cut | No | |
| Thrust | 1 | No |
| Low guard | 1 | No |
| Rising attack | 1 | No |
Damage from this attack cannot be reduced by enemy passive abilities.
End Step: If the enemy suffered 1 or more wounds during this round of melee, then this character gains +1 Melee Stat until end of game.
Passive Abilities
The Bigger They Are...
During a round of melee with an enemy that has Evade Stat +1 or higher, this character ignores Weakling , deals +X Melee Dmg and reduces all Melee Dmg suffered by -X, where X is the Evade Stat of the enemy.
Sedatives
Whilst this model is in play, the first time each enemy gains Weakling in a turn, they lose 1 energy.
Weakling
Reduce all Melee Dmg this character deals by -1. Harvest actions cost this model +1 energy.
Faerie Mischief
Whenever a friendly Faerie within 6" bluffs successfully, you may reveal the card and this character gains 2 energy and restores all wounds.
Active Abilities
None